Making great games is a passion of mine and I have been fortunate enough to have worked on some really great games over the past 20 years. I have learned a great deal and strive to learn something new every day. I started my career in the trenches of QA and worked my way into production spending time in nearly every role and capacity, from Assistant/Associate Producer to Producer and Senior Technical Project Manager. I have also spent some time outside game development into other software development fields, which has broadened my experience. I have an extensive and solid foundation of traditional game production experience and a motivation to push the envelope in new directions of game design and development.